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Timer Unite

Screenshot from spooky.cloudy.lol Screenshot from Timer Unite

What is it ?

Essentially a timer with a little alarm that splits an hour into 10 sections; each 6 minutes in length. The timer then plays a noise / updates the UI to show that another section has been passed; in this new updated version it allowed the user to choose whether it is split by 6 minutes or by 4.

Why was it made ?

In the video game Tower Unite, there is a Halloween time limited event where you can get spooky coins, however they can only be received at 10/hr at a rate of one every 6 minutes. Whether you do one small thing every 6 minutes or play the game straight for an hour you get the same amount.

How was it made ?

This was thrown together in a few hours, using HTML, CSS and vanilla JS; this was because I wanted to fix a problem I had myself and didn’t want to waste time making it more complicated than it needs to be. A little bit more time was used to make it aesthetically pleasing. There was some effort taken to make sure that it could be altered to generate a timer with 7, 8 or whatever number of sections of timer. The newest version was another few hours updating the CSS to use newer standards, add some functionality with JS and and support more coins.

Timer Unite Changes

In 2024, Spooky Timer became Timer Unite to reflect the new functionality; since making spooky timer as just a tool for a halloween event there have been a couple other events that have similar coin rewards.

These changes include adding 2 new coins, with some of them using a different time period between each coin; so now you can click the coin you’re after and the UI theme will change along with the period. The user can also just switch between 4-6 minute spacing manually.

A new control to change the volume of the alarm sound also lets the user choose how loud it is, or even silence it within the webpage (though essentially all modern browsers allow you to mute or change the volume of an entire tab)